Davis and I bought Super Street Fighter IV to entertain the Dtoid guests at our wedding. We spent about twenty minutes trying to play it before deciding we were both too stupid and unskilled at fighting games to wring any real degree of enjoyment out of it (to this day, I have not gotten above a C rating in defense or technique).
While it’s obvious that there is a huge market for these sorts of high-level fighting games that hold an implicit respect for the player’s skill and understanding of fighter etiquette, I have to ask: why, unlike nearly every other videogame genre I can think of, do so many fighting games not include modes or options that cater to people who suck?



