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	<title>HAWP &#187; Videogames</title>
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		<title>Dear fighting games: please treat me like an idiot.</title>
		<link>http://www.heyash.com/index.php/dear-fighting-games-please-treat-me-like-an-idiot/</link>
		<comments>http://www.heyash.com/index.php/dear-fighting-games-please-treat-me-like-an-idiot/#comments</comments>
		<pubDate>Sat, 29 May 2010 22:06:53 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=595</guid>
		<description><![CDATA[Davis and I bought Super Street Fighter IV to entertain the Dtoid guests at our wedding. We spent about twenty minutes trying to play it before deciding we were both too stupid and unskilled at fighting games to wring any real degree of enjoyment out of it (to this day, I have not gotten above [...]]]></description>
		<wfw:commentRss>http://www.heyash.com/index.php/dear-fighting-games-please-treat-me-like-an-idiot/feed/</wfw:commentRss>
		<slash:comments>42</slash:comments>
		</item>
		<item>
		<title>Play my artgame, Runner, the way it was destined to be played&#8230;</title>
		<link>http://www.heyash.com/index.php/play-my-artgame-runner-the-way-it-was-destined-to-be-played/</link>
		<comments>http://www.heyash.com/index.php/play-my-artgame-runner-the-way-it-was-destined-to-be-played/#comments</comments>
		<pubDate>Mon, 17 May 2010 21:21:04 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=575</guid>
		<description><![CDATA[&#8230;Scored to the Robocop theme song, with all the sprites replaced by copyright-infringing mascots. 
Basically, after we finished the &#8220;real&#8221; version of Runner &#8212; a version considerably more mopey and ex-girlfriend-filled than this one &#8212; Jon said he wanted to make a joke version with funny sprites. We didn&#8217;t really have an excuse until Bit.Trip [...]]]></description>
		<wfw:commentRss>http://www.heyash.com/index.php/play-my-artgame-runner-the-way-it-was-destined-to-be-played/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>So, yeah:</title>
		<link>http://www.heyash.com/index.php/so-yeah/</link>
		<comments>http://www.heyash.com/index.php/so-yeah/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 07:26:16 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Hey Ash Whatcha Playin]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=504</guid>
		<description><![CDATA[In the very near future, I will be leaving Destructoid and going to work at Gearbox Software as a full-time writer.
A few people have asked me how this will affect HAWP and my other side-stuff (Rev Rants, etc), so I&#8217;ll answer all of that stuff after the jump of this post.
HAWP will keep going. I [...]]]></description>
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		<slash:comments>44</slash:comments>
		</item>
		<item>
		<title>Hey Ash, Whatcha Playin&#8217;: Sleep is Death</title>
		<link>http://www.heyash.com/index.php/hey-ash-whatcha-playin-sleep-is-death/</link>
		<comments>http://www.heyash.com/index.php/hey-ash-whatcha-playin-sleep-is-death/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 05:21:46 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Hey Ash Whatcha Playin]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=510</guid>
		<description><![CDATA[Boosh.
If you own Sleep is Death (which you should) and want to use the resources Ashley Davis and I made in your own stories, you can download them here. Just copy the resourceCache folder into SiD&#8217;s &#8220;importOldCache&#8221; folder, and you should be good to go.
Seriously, though, you should buy Sleep is Death. Even if you [...]]]></description>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Delicious, delicious cynicism</title>
		<link>http://www.heyash.com/index.php/delicious-delicious-cynicism/</link>
		<comments>http://www.heyash.com/index.php/delicious-delicious-cynicism/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 04:09:34 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=498</guid>
		<description><![CDATA[I just completed the co-op campaign of Splinter Cell: Conviction, and damn. I thought Far Cry 2&#8217;s ending had shown me the true extent of UbiSoft Montreal&#8217;s world-weary nihilism, but I was dead wrong.
I won&#8217;t spoil exactly what happens, but I will say that if you want to experience the co-op campaign&#8217;s ending as intended, [...]]]></description>
		<wfw:commentRss>http://www.heyash.com/index.php/delicious-delicious-cynicism/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Check out my Sleep is Death preview, or die alone</title>
		<link>http://www.heyash.com/index.php/check-out-my-sleep-is-death-preview-or-die-alone/</link>
		<comments>http://www.heyash.com/index.php/check-out-my-sleep-is-death-preview-or-die-alone/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 22:38:55 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=480</guid>
		<description><![CDATA[I played a round of Sleep is Death with the game&#8217;s creator, Jason Rohrer. I wrote up my thoughts, here.
I link you to them here for two reasons: firstly, because Jason&#8217;s game deserves as much press as it can get, and secondly, because I&#8217;m going to write a second preview where I talk about my [...]]]></description>
		<wfw:commentRss>http://www.heyash.com/index.php/check-out-my-sleep-is-death-preview-or-die-alone/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>I just accidentally completed a BioShock 2 permadeath run.</title>
		<link>http://www.heyash.com/index.php/i-just-accidentally-completed-a-bioshock-2-permadeath-run/</link>
		<comments>http://www.heyash.com/index.php/i-just-accidentally-completed-a-bioshock-2-permadeath-run/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 23:56:01 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=392</guid>
		<description><![CDATA[Fucking nice.
That&#8217;s not a dig at the game&#8217;s difficulty level, or anything; on the whole, BioShock 2 is an unquestionably more difficult experience than its predecessor. Gameplay-wise, it&#8217;s also a much more enjoyable one. I just happened to meticulously plan out every little fight and carry around a shitload of health packs to the point [...]]]></description>
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		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Choices versus Problems.</title>
		<link>http://www.heyash.com/index.php/choices-and-problem/</link>
		<comments>http://www.heyash.com/index.php/choices-and-problem/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 05:36:47 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=376</guid>
		<description><![CDATA[I recently wrote/shot a few editorials about Mass Effect 2 for Destructoid. I took a pretty fatalistic stance on the ending, and the fact that the entire game was one hundred percent winnable if you cared about your team enough. Rather than being able to simply get everyone out alive by choosing your team correctly [...]]]></description>
		<wfw:commentRss>http://www.heyash.com/index.php/choices-and-problem/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Do you have Far Cry 2 for the PC? I could use your help.</title>
		<link>http://www.heyash.com/index.php/do-you-have-far-cry-2-for-the-pc-i-could-use-your-help/</link>
		<comments>http://www.heyash.com/index.php/do-you-have-far-cry-2-for-the-pc-i-could-use-your-help/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 21:31:33 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=353</guid>
		<description><![CDATA[I&#8217;m going to be on a panel at GDC. I&#8217;ll be talking &#8212; as I tend to &#8212; about Far Cry 2. If you&#8217;ve beaten the PC version of the game and still have your save files lying around, I could really use your help.
ENORMOUS SPOILERS FOR FAR CRY 2 AFTER THE JUMP.

During the talk, [...]]]></description>
		<wfw:commentRss>http://www.heyash.com/index.php/do-you-have-far-cry-2-for-the-pc-i-could-use-your-help/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Some thoughts on Bayonetta (that have nothing to do with breasts).</title>
		<link>http://www.heyash.com/index.php/some-thoughts-on-bayonetta-that-have-nothing-to-do-with-breasts/</link>
		<comments>http://www.heyash.com/index.php/some-thoughts-on-bayonetta-that-have-nothing-to-do-with-breasts/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 08:29:56 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/whatthehellisthisidontknownowgoaway.php/?p=269</guid>
		<description><![CDATA[Just because you can make a game harder, doesn&#8217;t mean you should.
The very first major fight of Bayonetta &#8211; not the introductory one in the graveyard, but the one featured in the demos &#8212; is incredible. You simultaneously fight many enemies of varying size, strength, and attack speed. As a good deal of these enemies [...]]]></description>
		<wfw:commentRss>http://www.heyash.com/index.php/some-thoughts-on-bayonetta-that-have-nothing-to-do-with-breasts/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
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