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	<title>HAWP &#187; Videogames</title>
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		<title>My gaming to-do list</title>
		<link>http://www.heyash.com/index.php/my-gaming-to-do-list/</link>
		<comments>http://www.heyash.com/index.php/my-gaming-to-do-list/#comments</comments>
		<pubDate>Mon, 07 Feb 2011 15:38:00 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=976</guid>
		<description><![CDATA[This is really more for my use than anybody else&#8217;s, but I figure the blog needed an update and it might as well be about games: Play Planescape: Torment, and actually beat it this time. Frigging 90&#8242;s western RPGs, with their lack of respecs and allowance for the player to create a character who is [...]]]></description>
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		<slash:comments>59</slash:comments>
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		<title>Games you should play.</title>
		<link>http://www.heyash.com/index.php/games-you-should-play/</link>
		<comments>http://www.heyash.com/index.php/games-you-should-play/#comments</comments>
		<pubDate>Sun, 24 Oct 2010 05:20:49 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=831</guid>
		<description><![CDATA[Super Crate Box Incredibly simple, clever, and fast-paced. The scoring system is goddamned genius; the only way to get points is to get crates, but each crate changes your weapon. As a result, you&#8217;re making split-second decisions every single time you score. Do I use this awesome minigun to clear out the entire room, wasting [...]]]></description>
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		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>Go buy Super Meat Boy</title>
		<link>http://www.heyash.com/index.php/go-buy-super-meat-boy/</link>
		<comments>http://www.heyash.com/index.php/go-buy-super-meat-boy/#comments</comments>
		<pubDate>Thu, 21 Oct 2010 13:47:13 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=824</guid>
		<description><![CDATA[BECAUSE REALLY GOOD]]></description>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>This thing came out and some of my words are in it!</title>
		<link>http://www.heyash.com/index.php/this-thing-came-out-and-some-of-my-words-are-in-it/</link>
		<comments>http://www.heyash.com/index.php/this-thing-came-out-and-some-of-my-words-are-in-it/#comments</comments>
		<pubDate>Mon, 11 Oct 2010 23:57:11 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=815</guid>
		<description><![CDATA[Oh shit! It&#8217;s my first ever Gearbox credit! I wrote some &#8220;creature lore&#8221; (i.e. backstory and laffs) for some baddies from The Zombie Island of Dr. Ned and The Secret Armory of General Knoxx. I didn&#8217;t write much &#8212; certainly nowhere near as much as designers Jonathan Hemingway and Paul Hellquist &#8212; but still first [...]]]></description>
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		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Fuck it.</title>
		<link>http://www.heyash.com/index.php/fuck-it/</link>
		<comments>http://www.heyash.com/index.php/fuck-it/#comments</comments>
		<pubDate>Sat, 09 Oct 2010 03:53:17 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=802</guid>
		<description><![CDATA[If you can&#8217;t use your blog as a shameless place to show what Team Fortress 2 items you&#8217;re trading, what CAN you use it for? (Also, I&#8217;ll write some critical stuff about the Mannconomy just so this post doesn&#8217;t come off as 100% selfishness. [Just 95%, maybe.]) Stuff I want: -Crit-a-Cola (or another Kritzrieg, so [...]]]></description>
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		<slash:comments>16</slash:comments>
		</item>
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		<title>Play Amnesia: The Dark Descent. It&#8217;s really good.</title>
		<link>http://www.heyash.com/index.php/play-amnesia-the-dark-descent-its-really-good/</link>
		<comments>http://www.heyash.com/index.php/play-amnesia-the-dark-descent-its-really-good/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 14:39:09 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=776</guid>
		<description><![CDATA[If you&#8217;re not in the mood to spend money on The Scariest Game Ever Made And Maybe The Best Horror Game Of All Time Next To Silent Hill Shattered Memories, there is a demo here. Just play it &#8212; it&#8217;s free, and it&#8217;s spectacularly good. Long story short: it really understands how to create a [...]]]></description>
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		<slash:comments>29</slash:comments>
		</item>
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		<title>Play SpyParty and Monaco at PAX, because they&#8217;re really fucking good</title>
		<link>http://www.heyash.com/index.php/play-spyparty-and-monaco-at-pax-because-theyre-really-fucking-good/</link>
		<comments>http://www.heyash.com/index.php/play-spyparty-and-monaco-at-pax-because-theyre-really-fucking-good/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 23:47:02 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=738</guid>
		<description><![CDATA[If you are going to PAX, you need to (A) go to our GameTrailers panel and say hi to me and my dad, then (B) head to the show floor and play both SpyParty and Monaco. I did a writeup of Chris Hecker&#8217;s SpyParty while I was still at Destructoid (long story short: it&#8217;s potentially [...]]]></description>
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		<slash:comments>10</slash:comments>
		</item>
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		<title>Gravity Hook HD is a good game</title>
		<link>http://www.heyash.com/index.php/gravity-hook-hd-is-a-good-game/</link>
		<comments>http://www.heyash.com/index.php/gravity-hook-hd-is-a-good-game/#comments</comments>
		<pubDate>Sun, 01 Aug 2010 01:40:24 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=727</guid>
		<description><![CDATA[Maybe buy it if you&#8217;ve got an iPhone or iPad. It may seem overly punishing or slow the first dozen or so times you play it, but once you begin to understand just how much of the game is really focused on momentum, it becomes an addiction. The gravity bombs represent one of the most [...]]]></description>
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		<slash:comments>6</slash:comments>
		</item>
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		<title>Dear fighting games: please treat me like an idiot.</title>
		<link>http://www.heyash.com/index.php/dear-fighting-games-please-treat-me-like-an-idiot/</link>
		<comments>http://www.heyash.com/index.php/dear-fighting-games-please-treat-me-like-an-idiot/#comments</comments>
		<pubDate>Sat, 29 May 2010 22:06:53 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=595</guid>
		<description><![CDATA[Davis and I bought Super Street Fighter IV to entertain the Dtoid guests at our wedding. We spent about twenty minutes trying to play it before deciding we were both too stupid and unskilled at fighting games to wring any real degree of enjoyment out of it (to this day, I have not gotten above [...]]]></description>
		<wfw:commentRss>http://www.heyash.com/index.php/dear-fighting-games-please-treat-me-like-an-idiot/feed/</wfw:commentRss>
		<slash:comments>49</slash:comments>
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		<title>Play my artgame, Runner, the way it was destined to be played&#8230;</title>
		<link>http://www.heyash.com/index.php/play-my-artgame-runner-the-way-it-was-destined-to-be-played/</link>
		<comments>http://www.heyash.com/index.php/play-my-artgame-runner-the-way-it-was-destined-to-be-played/#comments</comments>
		<pubDate>Mon, 17 May 2010 21:21:04 +0000</pubDate>
		<dc:creator>Anthony</dc:creator>
				<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://www.heyash.com/index.php/?p=575</guid>
		<description><![CDATA[&#8230;Scored to the Robocop theme song, with all the sprites replaced by copyright-infringing mascots. Basically, after we finished the &#8220;real&#8221; version of Runner &#8212; a version considerably more mopey and ex-girlfriend-filled than this one &#8212; Jon said he wanted to make a joke version with funny sprites. We didn&#8217;t really have an excuse until Bit.Trip [...]]]></description>
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		<slash:comments>3</slash:comments>
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