Yesterday, I gave a talk at UC Berkeley about character development and player identity in story-driven videogames. You can listen to a full recording of the talk and subsequent Q&A session here.
The PowerPoint presentation I used can be downloaded from here, but it’s not 100% necessary. Without the PowerPoint, it’s just a one-man podcast where a group of people laugh every twenty minutes for no immediately discernible reason. Which may have its own weird charm.
Anyway, hope you enjoy the talk. I enjoyed giving it.